import java.awt.*;
import java.awt.image.*;
import javax.swing.*;


class ImageHolder extends JPanel {

    private BufferedImage img;

    ImageHolder(BufferedImage i) {
        img = i;
        setPreferredSize(new Dimension(img.getWidth(),img.getHeight()));
    }

    public void paintComponent(Graphics g) {
        super.paintComponent(g);
        g.drawImage(img,0,0,this);
    }

}
